Research and engineering

Software, XR and evaluation for people who teach, train and research.

We build web platforms, VR and AR applications, AI and learning-analytics tools, and the digital results that EU-funded projects have to deliver. Then we test them, document them and keep them running after the project ends.

Every handover includes

Test results
The automated test suite and its latest run, so you can see what was checked.
Accessibility report
An audit against WCAG 2.1 AA, automated and by hand, with anything outstanding listed.
Privacy record
What personal data the system holds, who processes it and how long it is kept.
Source and documentation
In your own repository, under the licence you choose.
Hosting plan
Who runs it, for how many years, and what that costs.

Services

What we build and assess

Engineering

Web platforms and applications

Learning platforms, portals, dashboards and the databases behind them. Fast, accessible front ends and back ends your own staff can maintain.

VR, AR and serious games

Immersive training and learning applications in Unity and WebXR, designed with the instructional and gamification research behind them.

AI and learning analytics

Data pipelines, models and dashboards that turn learner and user data into decisions, with privacy designed in from the start.

EU-funded projects

Project websites and results platforms

Project sites and open results libraries ready for the Erasmus+ Project Results Platform, accessible to WCAG 2.1 AA and hosted for the years the grant requires.

Proposal support

Reviews of draft proposals against the award criteria, and design of the digital, evaluation and sustainability work. Your team stays the author.

Evaluation and quality assurance

External evaluation for funded projects, with evaluation plans, validated instruments, deliverable reviews and interim and final reports.

How we work

From first call to long-term care

  1. Requirements

    We talk through what you need, who will use it and the rules it has to meet.

  2. Proposal and quote

    You receive a written scope, a timeline and a fixed quote based on those requirements.

  3. Build and test

    Short cycles with a preview you can click through, and tests and accessibility checks on every change.

  4. Handover and care

    Documentation, source code and the delivery record, plus hosting and maintenance for as long as you need them.

Team

Researchers who ship software

Founder

Dr Athanasios Christopoulos

Docent in Mixed Reality in Science Education at the University of Turku, Finland, and adjunct lecturer at Democritus University of Thrace. PhD from the University of Bedfordshire, UK. His research covers immersive technologies, gamification and learning analytics, and he has led and contributed to European R&D projects.

  • 21European and national R&D projects
  • 78scientific publications
  • 157peer reviews for international journals and conferences
  • 2%listed among the World's Top 2% Scientists (Stanford University and Elsevier, 2026)

Lead Developer

Justyna Magdalena Kurczaba

BSc (First Class) in Computer Science and Engineering from Brunel University London. Builds web applications and databases, with experience across AI, gamification, VR/AR and analytics projects.

Our founder holds academic posts at the University of Turku and Democritus University of Thrace. We state these affiliations in every quote, and we do not sell to projects he works on.

Contact

Tell us what you need

Describe the project in a few lines. We reply within two working days, usually with a short call to understand the requirements before we quote.

You can also write to us directly.

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